Campaigns of expansionĪ year after the original Age of Empires launched, Microsoft put out an expansion called The Rise of Rome. Still, history suggests that we’re about due for a bigger addition to the game - and if there’s one thing Age of Empires does well, it’s history. (Compare and contrast to new civilizations in Age of Empires III: Definitive Edition, which tend to cost about $5 apiece.) Even if you’re just in it for the single-player, there are two new civilizations to master, the Ottomans and the Malians - and Microsoft didn’t charge a penny for either one. The developers have expanded and refined AoE4 since launch, especially on the multiplayer side, where there’s almost always a new challenge to complete or rank to earn. Granted, it’s not as though there’s nothing left to do in the game. After eight exciting missions, I was done with the Rus campaign - and, essentially, done with the directed single-player component in Age of Empires IV. I learned a thing or two about the Rus, the Lithuanians and the Golden Horde, in addition to wooden building construction, the distinction between infantry swords and cavalry sabers, and how the Russian Orthodox Church helped shape the country’s history.Īnd, like the other campaigns in AoE4, it wasn’t especially long. Like the other campaigns in AoE4, the Rise of Moscow is an excellent journey, combining varied and challenging gameplay objectives with real-world documentary footage. PC gaming and RTS go together like the Delhi Sultanate and war elephants, so I dove in and started Dmitry Donskoy’s long and challenging war against the Golden Horde. I decided I’d get back around to it someday, and the opportunity arose when I came back from holiday break with a whole stack of mouse pads to review. That left only one campaign to complete: the Rus. Before I reviewed the game, I finished three of its historical campaigns: the English, the French and the Mongols.
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